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Hello,

for the mummy/tree enemy it takes 3 strikes with the sword to kill it. but even after you kill it and it starts to fade away it's still able to attack and hurt you even though technically it should be dead

for the level design it was a bit confusing as there were multiple paths at any point so i wasn't sure which way to go. Sometimes the path led somewhere, sometimes it was a dead end.

it would be nice if there was a quick reset option, i tried pressing R but it didn't do anything. Also, maybe an invincibility option so we can freely roam and try the area and not have to restart from the beginning if we lose all our health.

did you make all the art for the game? it looks extremely polished 

does the quality option do anything? cz i tried the ultra and the low, didn't seem there was any difference

anywho, looks good, keep up the good work!

(+1)

Really enjoyed playing this. Had a nice calming atmosphere. And the design!!! Cool beans ;) . Here are a few notes i took when playing! (i realize the game is in very early development so you probs know about some of these :D )

- Slash (sword attack) doesn't follow cursor - need to move character to slash left/right

- Music has a hard loop

- Love the little dust on footsteps!

- Groot hit me after i killed it

- Groot takes a while to realize he is being attacked

- Camera popping when reaching a wall (2 vids)

- Collecting coins doesn't change the number of coins displayed

- Need more save points XD

- If hit by a dart when falling to a red zone, then red zone does no damage

All in all great job!! Looking forward to following the development of this one :D

Hello Itsthatsebdude, thank you so much for your feedback!

We're so glad you enjoyed it, and we really appreciate you taking your time to play it and finding these bugs! More bugs we find, the smoother the end result is.

If you're interested, we can send you our next demo update! :D